I'm working on a lego three-way switch model and am hoping to post it here, but it has to be exported at the finest settings for refinement or the edges and holes come out stepped instead of relatively smooth. As a result of the high refinement, the file is currently 900mb... So, no, I can't upload that. It should be possible to reduce it to a reasonable size but I don't know how as I'm fairly new to Fusion 360. Any help you can give on this topic wil be greatly aporeciated.
I have been using Fusion 360 for most of my time as a maker and I have found it to have many useful tools.
I saw in a YouTube video about someone inserting a STL and converting it from Mesh to B-rep in order to edit it.
For some reason whenever I upload an STL it does not have the option to convert Mesh to B-rep.
Can anyone help me?
a friend of me send me a request to print for him, a little ford focus, he asked me if i could make a little ring at the back of it so he could use it as a hanger on his car keys. one slight problem... all he has is a STL file, so i imported it in fusion, right clicked on the 'meshbody', clicked on 'Mesh to BRep'(as a new body). AND thats where i get stuck... I can't get it right so i can make a keychain thingy on it.
can someone tell me how i do that?
Ok, I am fairly new to printing and CAD. I have only been at it since April. I have made a cut and separated the Fuselage then added support to the parts. When I save it as a STL everything looks great on the build plate of S3D but when I have it slice it does not come out. Please help and if possible tell me what was done and how it was done.
Here is the largest part