I've been a Fusion 360 user for years. Recently I got notified that Autodesk will no longer be supporting the release version on the Mac App Store. They gave instructions to uninstall the App Store one and reinstall their distribution, which I followed. But I have no option to download F360 in my autodesk account, I can't find any link to actually download the trial/hobbyist version, everything on their site just sends me in circles where you think you are finally about to click the download link but then it's not. So if I'm not getting the app from the App Store, then how am I supposed to get it? Thanks
I'm working on a lego three-way switch model and am hoping to post it here, but it has to be exported at the finest settings for refinement or the edges and holes come out stepped instead of relatively smooth. As a result of the high refinement, the file is currently 900mb... So, no, I can't upload that. It should be possible to reduce it to a reasonable size but I don't know how as I'm fairly new to Fusion 360. Any help you can give on this topic wil be greatly aporeciated.
I have been using Fusion 360 for most of my time as a maker and I have found it to have many useful tools.
I saw in a YouTube video about someone inserting a STL and converting it from Mesh to B-rep in order to edit it.
For some reason whenever I upload an STL it does not have the option to convert Mesh to B-rep.
Can anyone help me?
a friend of me send me a request to print for him, a little ford focus, he asked me if i could make a little ring at the back of it so he could use it as a hanger on his car keys. one slight problem... all he has is a STL file, so i imported it in fusion, right clicked on the 'meshbody', clicked on 'Mesh to BRep'(as a new body). AND thats where i get stuck... I can't get it right so i can make a keychain thingy on it.
can someone tell me how i do that?