Joris van Tubergen (1977) studied Industrial Design Engineering at Delft University of Technology. His fascination for digital production resulted in 2008 in joining the startup of Protospace, Fablab Utrecht. Joris is [part time] Creative Director at Protospace. Since the start-up of the Fablab, he has supported the development of the RepRap - an open source 3D printer that you can build yourself. In 2010, the popular RepRap masterclasses and the spin-off activities transformed into a commercial company: Ultimaking LTD. Joris is actively involved in the development of the Ultimaker, and has been printing objects with these machines since their origin. His project '€1,- per minute design', in which the printing time determines the price of the product, is renowned by leading (international) galleries and museums. Joris' vision on digital fabrication highly contributes to the scientific and cultural debate. Recent broadcasts on television (Labyrinth (NTR / VPRO), Zapp-live (NCRV) and Met de kennis van nu (NTR) and (international) lectures (eg Prado Medialab Madrid) illustrate this fact.
More and more is done digitally. Not only we speak of revolutions in communications and computing power, now we can speak of a revolution in the fabrication process. Because products are documented in technical [3d] drawings, products can be sent digitally over the world quickly, easily and cheaply. However, most products are still fabricated centrally, then shipped and stored at the shop and whether or not sold to the end user. Digital fabrication process will change this revolutionary. Where digital manufacture is currently mainly used for prototyping, now and in the future it will be more and more used for production. Imagine: In the shop, the product is made just before it is sold. Only raw materials will be transported, which saves a lot of space, time, energy and money. In fact you cut a large piece of the production chain. This change has major social and economic consequences. This might seem like science fiction, but at € 1, - per minute designshows that it is already possible. Consumers buy a product before it is manufactured. Another advantage is that the productthey can adapt to their needs. Think about colour, size or shape.
If the design / product directly goes from designer to end-user, who can also do some adjustments, what does this mean for the new role of the designer?
The new designer will have to think about design in which he does not have full control over the finished product. Similar to the graphic designer who creates design templates for Web sites where the users will fill in his personal content, theproduct designer designs templates to create products. A good designer will distinguish itself through templates that create good products at all times. He takes the different manufacturing methods and consumer wishes into account and the limitations and capabilities of the product.
Digital manufacturing also means that a product can be easily copied. There are two ways to deal with. The conservative, perhaps naturally, way os to protect the product. But you can also release the source of the product. There is much experimenting in the music industry. The benefit of open design is that you do not have to protect your design, which can cost a lot of energy and money. But another business model is needed. The designer doesn't earn anything more with selling the products. Maybe the designer must earn by designing products? The designs of '€ 1, - per minute design' are open source and can be downloaded, this results that many people know who the designer is. This will lead to more designprojects.
Euro per minute design
3D printed open source design. Vases, bracelets, cups. Made on demand, pay per minute...
For example bracelets from 2 minutes and 34 seconds to 16 minutes and 12 seconds. Or a vase in 91 minutes and 18 seconds, or cups in 21 minutes and 29 seconds. The buyer can optionally adjust the shape and choose different colours.
A technological engineering project together with Fablogica http://fablogica.com for artist Alicia Framis. This project won a price from Virtueel Platform.
Screaming Room is a stand alone installation where especially designed software transforms your scream into a unique 3d object, printed directly by a 3D printer. The form of the object depends on the type of scream, the height, the tone, the dureé, etc…
3DEA Popup store New York
Installation for the 3Dea popup store in New York. Production with Ultimakers, DIY 3D printers. In total there where 21 Ultimakers installed. A grid of 12 Ultimakers could be controlled by a mobile phone. Up to 10.000 products a week could be realized.
Kamermaker / Room maker
A full scale 3D printer with the size of a 6 meter shipping container paced vertical. This machine can print a whole room in one go. Together with DUS architects, Fiction Factory and Ultimaker.
Crafting the Future
DEAF workshop [together with Mika Satomi and Milli Tharakan]. Combine 3d textiles with 3d printing. A workshop with 30+ participants [ab]using ultimakers with textiles.
During Salone del Mobile in Milan 2012 walking around and printing live object, [guerilla printing / First mobile 3D printer]
During Sinterklaas 2011 choloate letters where printed with a slightly modified Ultimaker. Together with Kees Raat we printed live in the shop Metropolitan Deli in Amsterdam.
Objects with the digital information about the object embedded. A cup who knows what it is and what it looks like. At the moment I make products with RFID tags embedded inside the 3D prints, these can be use as input to make a sort of digital copying machine. It is also possible to embed the design on the rfid tags so only the original digital design is embedded in the original product. If you want a second product, you need the original one.
UltimARker - [Virtual] Reality...
From virtual to reality...!! Next step in the merger of 3D printing and augmented reality: the "Ultimarker". A project together with Sander Veenhof. Both 3D printing and augmented reality are seen as the two most impactful and radical innovations of our time. Thanks to these techniques, we now to live in a true DIY world. Want something? Make it! Be it not 'for real', then virtual.
Although the techniques share a similar vision, they are opposites as well. Whereas augmented reality is instant and infinitely customizable, 3D printing takes time and the output is static. But what is the result when both are combined?