This thing here is the product of a University course during the past 3 weeks. I've called him Carl and he's supposed to one day be able to move around the eyes, eyebrows and whatever else I end up actuating.
The project was intended as an introduction to designing for additive manufacturing and showcasing different print techniques, while trying to make an animatronic head.
Everything is designed by me, though highly inspired by a few animatronic techniques.
Currently only the eyes and eyebrows can move, but it'll be an ongoing project through the next semester and maybe longer and I hope to add many more actuated pieces.
The mount is furthermore designed to hold 2 Futaba s3003 servos to control the eyes.
I'm not quite sure how interesting it is for other people but here you have it nonetheless. Enjoy if you please :)
The Solidworks parts and assemblies are going to be available from my blog as well, if anyone should be interesting in that:
Video of the eye mechanism in action: http://www.youtube.com/watch?v=UKZatBtCm08
A tiny bit of extra information about the setup can be found on my blog.
Most of this dude was printed on an Ultimaker. The eyes are made on an Objet 30 Pro, printing the embedded mechanism as one part.
Iris was printed on a Zcoorp 650 to allow color print, and eyebrows were printed on a Stratasys Mojo (With a few tweaks they should be possible to produce on an Ultimaker as well)
Most parts were designed to minimize support structures for faster printing, and their printing orientation should be obvious. Head and Nose are exceptions.
Nose was printed facing upwards, tip of nose and mouth on the same plane. Head was split in two and printed on the side with the ears pointing up.
As for the Eye, in order to get a glossy surface they need to be printed facing upwards as well, but that's specific to the Objet printer.