Update: I have now made an Inch version for those who don't use metric! You can find it in the remixes section.
The other day I was watching Noe Ruiz from Adafruit's Layer by Layer, in which he was designing a case for the Apple TV remote. And when he was trying to measure the fillet he couldn't get an exact measure so he had to guess. And I've had this issue as well when designing stuff with a curve. Then I thought: how can I solve that? Well I have a printer, and a computer, so why not make something on my own. I tried to do something simple, both to design and print. With this, you can measure most curves on objects, like a phone's corner for example. I think this will be quite useful for people that are trying to design something that is to fit an object. Its also very easy to use.
For a start, I just made a simple sketch with the fillet sizes 1 to 12 mm. Then I extruded the sketch to a modest 2 mm. Next I added the numbers which I engraved. But then, after printing, the numbers weren't so clear, so I extruded them which worked heaps better.
Project: Design Tips
-Learn new designing tips
-Design objects from a reference that has fillets
-Learn how to design objects that are to fit something with fillets
-Get experience in design softwares like Fusion 360
-Learn new vocabulary such as; fillet, arc, corner and their use in design softwares
-Anyone who is getting started with more advanced modeling softwares and are starting to design objects from a reference and are designing models to fit a specific object with fillets.
-Students in grades 5-10 can use this project to learn new tips in designing more complex objects with fillets from a reference.
-Students will need access to a computer with internet connection and a 3d modeling software
-Since its easier to use, a mouse is recommended
-The students already should be familiar with design softwares and should know how to design simple objects from references
-The students should be in an environment where they can collaborate with each other to try measure the fillets and do some teamwork
-Step 1: Choose an object to refer while designing
-Step 2: Take measurements of the object using calipers and the measurements of the curves using the fillet gauge
-Step 3: Choose something that you are going to design (has to be connected with the object you choose in step 1)
-Step 4: Using simple tools like sketch, extrude, fillet and modify, create the design
-Step 5: 3D Print and share with others
-After all, the students should have:
A 3Dprinted design that can be part of an object,
-And should have learned:
How to design objects with fillets that are made by referring to a physical objects, how to measure fillets, to start doing more complex designs in 3D modeling softwares, new designing tips, and simple commands like sketch extrude fillet and modify.