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Bird's Eye Camera Stand

by profhankd, published

Bird's Eye Camera Stand by profhankd Apr 8, 2016
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Thing Statistics

1286Views 106Downloads Found in Camera

Summary

A bird's eye lens is a very close relative to a fisheye lens, but uses a reflective optic to provide a 360-degree view. This thing is a stand designed to implement bird's eye imaging by holding an $80 Canon PowerShot ELPH115IS centered over a reflecting element -- a standard silvered glass ornament like you can get around Christmas for $0.50. Because the ELPH115IS can be programmed using CHDK, the rig can be used as a stand-alone device to capture everything happening in a room, and it is even possible for the camera to be programmed to "unwrap" the images to a more convenient representation for viewing (e.g., cylindrical projection).

Print Settings

Printer Brand:

MakerGear

Printer:

M2

Rafts:

No

Supports:

No

Resolution:

0.25mm

Infill:

5-25%


Notes:

Trivial print in PLA. I used black for the top and bottom, but natural clear for the connecting piece (which I also used a concentric fill pattern for); this makes the connecting piece less visually distracting in the 360-degree photos.

Post-Printing

Assembly

The pieces go together in the rather obvious way, and can be just friction-fit or can be glued. However, the glass ornament takes a little preparatory work. First, remove the metal top with the hanger. This leaves the top open. To make the unit more stable, I filled the ball with sand and then sealed it in place with a little cement/glue. I then realized that the ball had a thin plastic coating over it (probably to prevent shattering if it is dropped) -- that coating degrades the reflected image a little, so I washed it off. Basically, with the ball under cool running water, the clear plastic coating simply slid off. Once dried, the ball is simply placed in the base with the top in the indentation shaped to hold it.

Custom Section

Unwarping the 360-degree image

There is lots of software that can unwarp the images into other projections. However, these balls are not mathematically precise, so reprojecting by a calibrated mapping works better than applying a simple function. In fall 2015, my students wrote CHDK code that performed this mapping in the camera, but I don't have a version in a nice, clean, releasable state yet... I'll post one when I get a chance....

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Nice and usefull tool for photography.
Please, can You upload code for calculating projection into cylindrical form ?
Anything in C or C++, Python, Java...

Thank You
Stanley

Jan 3, 2017 - Modified Jan 3, 2017
profhankd - in reply to mrstanlez

Unfortunately, the ornaments have enough deformations that a formula doesn't work very well -- so we used a calibrated mapping that was computed from a test chart. The (rather large) test chart (imaged at http://aggregate.org/CACS/IMG_2592.JPG ) basically has an array of targets on it and is wrapped loosely around the unit to capture a calibration image. From the array of target marks, a piecewise linear mapping was generated, and then that was implemented by my students as CHDK code using Bresenham's algorithm. In sum, a somewhat awkward process that I haven't had time to clean-up for posting here....

WHOA, MAN! TOTES THINGIVERSE FEATURED!

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