Wayfarer Tactics Core Set (18mm scale)

by dutchmogul, published

Wayfarer Tactics Core Set (18mm scale) by dutchmogul Jan 5, 2016
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Introducing the core set for our (years in the making) tabletop miniature wargame system, Wayfarer Tactics!

Based on the vastly open Multiverse setting from our tabletop RPG, Wayfarer: Things Beyond Wonder, Wayfarer Tactics gives you a comprehensive tool set to adapt miniatures from any genre (fantasy, science fiction, modern, et cetera) at any scale and play fast, decisive battles with resolution based on our Pocket-Tactics core dice mechanics.

Wayfarer Tactics was recently successfully Kickstarted and, as promised, we've released the rules codex free and open sourced. You can download it here with the models or on our website. If you or someone you know is into tabletop miniature gaming, come check it out!

This set was designed for 18mm scale gaming, and includes special rulers (with 2-cm increments), though you can feel free to use inches or centimeters if you prefer. The factions included would also be easy enough to proxy with lots of 28mm miniatures that are available out there. For this core set, you'll need 6 red dice, 6 blue dice, a couple of white dice, two decks of playing cards, and you'll want to print: Sorceress x1, Hobgoblin Brute x4, Hobgoblin Archer x3, Goblin Wretch x7, Goblin Warlock x1, Freespace Merc Captain x1, Freespace Merc Technician x1, Freespace Merc Heavy Support x1, Freespace Merc Trooper x3, Spotter Drone x2, Trooper Casualty x1, Measuring Stick x2, Ruined Wall A x1, Ruined Wall B x1, Ruined Wall C x1, Ruined Wall D x1, Ruined Wall E x1, Well x1, Rubble Pile A x2, Rubble Pile B x2, and Ruined Wall Corner and Corner Upper Floor x4 each.

We've set up a Patreon page for anyone who's interested to help fund us so we can keep making free and open sourced games like Pocket-Tactics, Wayfarer Tactics. and others, not to mention the growing catalog of gaming miniatures that you can use for whatever you want! (Psst... we take requests and commissions...)


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Comments deleted.

I'm sorry, but I can' t understand FAST-HEALING trait, more specifically, what does "non-ablative" mean? I'm not a native English speaker, so ELI5.

Thanks in advance.

Comments deleted.

can you tell me the basics of Abilities/Traits/Skills? I don't understand the difference between these, sorry if its a stupid question.

Hey, no worries, that's not a stupid question. So abilities/attributes are the values with the icons (Melee, Ballistics, Technical, Arcane, Athletics, and Detect). These determine how many dice/bumps you get when you're making a test that calls for that ability. Traits are special effects that are only available to select based on your Species (human, elf, et cetera), and skills are the same deal, but based on your Occupation (soldier, mage, et cetera).

Thank you! and also, do all of those affect your rank?

Your rank doesn't limit your core attributes (Occupation and Species do that) but it does limit how many combined traits/skills you can select (although, species with a trait that has an * get that trait automatically, and the cost is included when you purchase the species template).

Thanks.. again. Im already printing up some goblinz for gameplay!