https://en.wikipedia.org/wiki/Lockheed_F-117_Nighthawk (Read if you care)
I have always had an affinity for aircraft. Coming from a line of United States Air Force pilots it may very well be a predisposition. I decided to start modeling a specific family of USAF aircraft, the Skunkworks brainchildren. This class of aircraft defined our forward momentum and powerful poise during all of modern history's air warfare. Not only did this division fly faster, longer, more powerfully, and more stealthy than any other across on the planet. They implemented some of the most ground breaking technologies of the past 80 years of flight. A fringe society to say the least but I envy the strategy. To push development at a rapid pace; groups must accept risk for the rewards, push boundaries, iterate, and adapt. Their designs are inspiring and feats of engineering. To gain a small new perspective on such objects drives personal development evermore. I hope everyone enjoys these models I will release them as I complete each one.
User discretion below .25mm
15-30%Rectilinear (Depending upon scale)
5mm Brim for one layer/
212c Extruder 1st layer - 210c remaining layers/
Room 73F 10-20% RH
Merge Two Halves and prep surface
Begin by using a flat mini file on all overhanging extruded material
Slightly over file brim edge to allow proper alignment.
Merge two halves with (5min) 2 part epoxy. The 5 mins is the setting time, it should give you enough time to mend the pieces as close to perfect as the base layers will allow. This is only dependent on how well your print adhered to your print bed.
After drying time on epoxy (30min) clean seam out and fill in seam with epoxy on the end of a toothpick wait ~3;30-4 mins and wipe excess off with a lint free towel being careful not to drag the towel parallel to the seam ; only perpendicular to the seam.
Wet or dry sand entire body with 320 grit sandpaper following planar surfaces. Do not sand edges or else the hard lines that are specific to this aircraft will dull and not disperse light around surface accurately.
From here it is user discretion. As one model of a fleet of low-poly Skunkworks craft that I am building I am applying a matte final coat to the models in the major color specific to the original. In this case; the final product will be matte Black.
1st Round of Primer
1st Round of Wet Sanding and Glazing Putty
Wet Sanded the Putty down
2nd Primer Coat and Wet Sanded after Putty
3rd Primer Coat
Wet Coat of Primer
I will do one more top coat for good measure, but I will call this complete as far as this post is concerned.
tOP vIEW oF tHE dESIGN tABLE
tOP vIEW oF tHE dESIGN tABLE iN aN eDGE vIEW
fRONT vIEW oF tHE dESIGN tABLE
fRONT vIEW oF tHE dESIGN tABLE iN aN eDGE vIEW
sIDE vIEW oF tHE dESIGN tABLE
sIDE vIEW oF tHE dESIGN tABLE iN aN eDGE vIEW
Reference Images Galor
Lots of reference goes a long way. Models or toys always offer some form of insight into the actual shape of such an object. Sheer concentration and determination eventually gets you to where you want to be with a shape.