F-14D Super Tomcat

by 3DimensionPrinter Aug 19, 2016
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This model looks very cool, but I was very disappointed to see that it is nowhere even close to printable. Its a huge mess in Cura with some parts missing and lots of surfaces not connected to the others or too thin for even a single layer. Very cool as a viewable model, but not exactly right for Thingiverse.

Meshmixer shows 1051 errors. WIll it print?

Seems like a great model. It's HUGE, I had to scale it to like 0.5% to put it on my 200x200 bed for a test print. There also appears to be an error in the .stl file when I printed it using Cure 3.3.1. I printed it on it's tail so avoid supports for 95% of the model and it printed up to the jet intakes and left a gap in the model of about a millimeter (at my scale). Naturally made a mess of the print. Overwise it's a great model, thanks!

Very hard? Ok, this file is a low-res STL but I can imagine the original with all the cockpit detail and the U/C !!! You really have something there! What was the original model done in?

And I would like to clarify what do you mean by 'U/C'?

The original model was created from scratch in Sketchup. All the work includes the research and implementing them into SketchUp. Do you have any recommendations on what software I should use?

U/C goes for undercarriage :) I did start with Sketchup but I began to find it lacking. It does a lot, especially when you start loading it with the constellation of plug-ins available, but still the way it manages (or doesn't) small geometries and how it creates unintended interactions between elements that pass close by each other made me wish to throw it away as far from me as I could. But in any case doing a model like this F-14 in SK is an achievement by itself, and that is speaking a lot re your abilities.

Let's see, myself, I'm a professional modeller and my field is vehicles (air, sea and land) so my requirements and constraints may be different from yours. There are several questions to ask. 1 - Do you need to put up a good and detailed model to send to the printer? 2 - Or do you need a simplified model that will be clothed in a pretty texture that will disguise most errors?

If - 2 - then you have Blender, which is absolutely free, immensely capable, has (or opens the door to) great whistles & bells for rendering, animation, visualization, and beneath all that paintcoat it still has a very solid modelling engine underneath. As far as I'm concerned, as I don't need all that stuff it only clutters up the monitor so I don't need it. But go see blendswap.com

If - 1 - I shall assume you are a student. If you are there are two GREAT choices: Solidworks or the Autodesk Family (as in Autodesk Inventor, AutoCAD, etc ,) Both these brands provide free licensing for three years if I'm not mistaken, so you will be taken care of for your college duration. If I'm going to start describing them I'm going to run out of superlatives! Absolutely the top, both of them, and the support network inside or outside is fabulous. Entrance is relatively easy, but then there's a curve to proficiency that may go from so-so to rocket science!

And if you become really good at either of these then your professional CV will take a boost beyond measure.

As for myself I am a professional as I said, so no free license for me :-) The entry price label is high so I had to choose a slightly cheaper thing. I use Rhinocerous which is equally capable from the start and can be expanded. Very capable too, does what I need it to do, no fancy rendering to clutter my monitor (although it's there if I need to), but even if not free it was quite affordable.

For a serious place to look at tiddlywinks done by pros (I'm there somewhere) go to Grabcad.com . In any case, jumping from Sketchup to the Big Boys requires you to change your way of thinking how a model is conceived. It may be a bit daunting at start, but believe me, there's no looking back!

Thank you very much for your reply! Yes, I am currently in High School (Or as I have been taught, "College" in America, me living in Australia). I already own Autodesk AutoCAD but I never really got into using it. Do you recommend me to get into it? I also tried Blender, but it was too confusing. (I was a lot younger then, though)

I am also a fanatic in vehicles, dreaming to be a pilot one day. I play a video game called World of Warships, which is a 3D naval war game, that uses high definition models to make it as realistic as possible (with including armour angling and different shell types, I strongly recommend it).

And a last question (Sorry, this might sound stupid to you!): What does CV stand for? In naval terms, I know it stands for Carrier Vessel or Aircraft Carrier.

Thank you again!

CV is Curriculum Vitae, aka your résumé :-) Blender can be quite daunting for those who face the beast for the first time, but I've seen amazing work done in it by real masters.so somehow it works. However with my work pressures I doubt I could afford the time for long periods to dive in training in what is not really an engineering tool as I require.

Autodesk has pulverised its offer in such a way, and has so much software with overlapping capabilities that I don't dare suggesting anything. I've worked for some 30 years with AutoCAD but the nowadays current versions have nothing to do with what I used to do before. What I suggest is that you take a deep breath, go into forums, look and ask around. People in Grabcad.com are mostly engineers - student or professionals - and know very clearly what they want and need so log in and head for the forum.

Remember that Blender is free license, and most Autodesk products and Solidworks are free-student licenses, so absolutely no need to go to the Dark Side and become a pirate.

Thank you! I absolutely hate pirating and I strongly am against it.

I might start diving back into Blender, and if it doesn't suit me, I might try AutoCAD or something similar. Thanks for the Grabcad site, I have checked some stuff out there already, and still haven't finished (or close to).

Haha, you'll be as welcomed there, I'm sure, as you are here :-)

Not that I intend to print it but a good model is worth respect, whether printed or just to be looked at :-)

Thank you very much! I worked very hard on this model.