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OpenForge bases now support the OpenLOCK system. You can now use any OpenForge 2.0 internal 1x1, 2x1, 2x2, 2x4 and 4x4 tiles with the OpenLOCK system. We've been in discussions with Printable Scenery and we heartily support this open standard for locking tiles.
It's worth noting that OpenForge is done on a 50 mm basis, and OpenLOCK on an inch basis. The difference on a 2x2 tile is only 0.8 mm. These bases are on the inch basis, but standard openforge tiles work just fine on them. The size difference is about the same as you can get from standard printing errors, so it's entirely unnoticeable if you use the metric tiles on top of the imperial bases. That being said, if you find the difference bothers you, you can print scale your x and y by 1.016 and you are on the inch scale for the tile too.
For instructions on how to get started with OpenForge, we have a set of tutorials. Want to sell OpenForge prints? Want to use OpenForge designs in your product, check out the license FAQ.
OpenForge is now a patron supported project. I use the resources that my patrons give me in order to get the resources to let me create more sophisticated tiles with a greater level of detail. Please, support me, and I’ll deliver an ongoing stream of awesome gaming terrain. You can find more about OpenForge and Masterwork Tools at our:
- Online catalog and backer site
- Website
- Forums (Mostly we use facebook now)
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Instructions
There are five factors to consider when selecting a base.
1) The tile size. This will match between the tile and the base, such as 2x2 or 4x2.
2) The tile shape
- square
- diagonal
- curved
3) The base style
- plain
- stone
- ruined
2) What size basis do you want the tiles to be in. There are three choices:
- 25mm - every square is 25mm on a side. This is compatible with Dwarven Forge. There is no need to scale the tile top with 25mm.
- inch - every square is 1 inch (25.4 mm). This is compatible with Printable Scenery (OpenLOCK), DragonLOCK and HirstArts. Scale the tile top when you print it by 101.6% in the X and Y axes.
- wyloch - every square is an inch and a quarter (31.75mm). This is compatible with hero's horde and wyloch tiles. Scale the tile top when you print it by 127% in the X and Y axes.
3) What connection system do you want to use. We offer 4 connectivity options:
- Magnetic - uses 5mm spherical magnets. 1 each along the center of every square that is on the edge of the tile
- Magnetic + OpenLOCK - uses 5mm spherical magnets. 1 each along the center of every square that is on the edge of the tile. Also has an OpenLOCK connector at the vertice between each square.
- OpenLOCK - Has an OpenLOCK connector at the vertice between each square.
- OpenLOCK Triplex - Has an OpenLOCK connector at the vertice between each square, and at the center of each square.
Changelog
- 02/02/18 - Diagonals had a bug in their names. The size ended with x4 regardless of the actual size.
- 02/02/18 - Curved set was missing for 25mm
- 10/24/17 - Moved to a new version of the scad file, and uploaded new versions of all bases. Also added 25mm/inch/wyloch versions, and curved and diagonal versions.
- 4/26/17 - Updated scad to let you turn off openlock
- 12/31/16 - Added missing bases from OpenLOCK 4.0 (EA, SA, SB)
- 12/31/16 - Added new OpenLOCK clips
- 12/31/16 - Updated naming convention to match OpenLOCK