Loading

Modular space scenery for wargames - Escenario espacial modular para wargames

by niphilim, published

Modular space scenery for wargames - Escenario espacial modular para wargames by niphilim Nov 21, 2016

Contents

Use This Project

Give a Shout Out

If you print this Thing and display it in public proudly give attribution by printing and displaying this tag.

Print Thing Tag

Makes

Thing Statistics

20324Views 5327Downloads Found in Playsets

Summary

*16 April 2017, little upgrade. 1x1 door tiles added.

This are some tiles for a modular spaceship/base/whatever scene for wargames (Warhammer 40k scale).
You will find 2 different wall designs with assymetric sider in order to get more variety. Each design have:
1 wall 1x1
4 walls 2x1
3 walls 3x1
Corners:
4 types of "L" corner
3 types of "T" corner
1 type of "X" corner
5 types of floors. Each type have:
2x1 tile
2x2 tile
2x3 tile
3x1 tile
3x3 tile
4 types of 1x2 doors and a 1x2 tile floor for them.
2 types of 1x1 doors and a 1x1 tile floor for them
The doors are split for better print and needs to be glued.
A wall handle piece for stick the walls if you want (see photo).

All parts have been designed to require no support, but some wall with pipes needs minor supports.

*16 Abril 2017, pequeña actualización. Añadidos tiles de puerta de 1x1.

Ahí van algunos tiles para un escenario modular de nave/base espacial/loquesea (escala Warhammer 40000).
Encontraréis 2 diseños de muro diferente con caras asimétricas para darle más variedad. Cada diseño se compone de:
1 muro 1x1
4 muros 2x1
3 muros 3x1
Codos:
4 tipos de codo en "L"
3 tipos de codo en "T"
1 tipo de codo en "X"
5 tipos de suelo. Cada suelo tiene:
2x1 tile
2x2 tile
2x3 tile
3x1 tile
3x3 tile
4 tipos de puerta y un tile de suelo de puerta de 1x2
2 tipos de puerta y un tile de suelo de 1x1. Las puertas se han cortado en 2 para una mejor impresión y necesitan ser pegadas.
Una pieza para unir las paredes entre sí si se quiere (ver foto)
Todas las piezas han sido diseñadas para no requerir soportes, pero algunas paredes con tuberías requieren de un mínimo de soporte.

Print Settings

Printer:

DaVinci 1.0

Rafts:

No

Supports:

Yes

Resolution:

0.2

Infill:

20%


Notes:

Not all pieces needs supports, only some of them with pipes needs minor supports. The doors are split for better print and needs to be glued.
No todas las piezas necesitan soporte, solo algunas de ellas con tuberías necesitan un mínimo de soportes. Las puertas se han cortado en 2 para una mejor impresión y necesitan ser pegadas.

More from Playsets

view more

File Name

Downloads

Size

All Apps

Auto-magically prepare your 3D models for 3D printing. A cloud based 3D models Preparing and Healing solution for 3D Printing, MakePrintable provides features for model repairing, wall thickness...

App Info Launch App

Kiri:Moto is an integrated cloud-based slicer and tool-path generator for 3D Printing, CAM / CNC and Laser cutting. *** 3D printing mode provides model slicing and GCode output using built-in...

App Info Launch App
KiriMoto Thing App

With 3D Slash, you can edit 3d models like a stonecutter. A unique interface: as fun as a building game! The perfect tool for non-designers and children to create in 3D.

App Info Launch App

Quickly Scale, Mirror or Cut your 3D Models

App Info Launch App

Incredible work! I don't play anything that these would make sense in, but it makes me wanna find something. Kudos!

Fantastic work mate!

What scale would you use to make these 15mm (say, for Gruntz)

I did it for 28mm wargames, but without follow that measure exactly. If you scale the tiles to half I think it could be works.

These tiles look great! I highly recommend adapting them to the OpenLock system. Its the current direction most tiles systems are going.

I'm having issues with the grid/grate floor where it is printing with lots of hollows and skips. Looking over the g-code from Simplify3d, it looks like it is a problem with the object not my printer. I see someone else stated they had some issues with hollows as well. Was it the same piece? I printed the 2x2 and the errors/holes were symmetric and flipped 180 degrees on the other side so I'm thinking it's the object.

The wall handle clips are defined as two objects close to each other, this causes a seam down the middle. This model should be merged so the printer does not create these with a seam.

You're right, fixed file uploaded!!!!.

Thanks.

Jan 4, 2017 - Modified Jan 4, 2017

OpenLOCK is available as a free, no fees, no commission, unlimited licence for commercial purposes, I have already licenced it to 6 commercial modellers who are developing sci-fi scenery and dungeon tiles, If you want a free commercial licence then you just need to email me [email protected]

your pics show clips to tie the sections together, can you post them.
also there seems to be some gaps/manifold issues in some of the sections.
These are definitely going to go on my gaming table
Thanks

The clip piece is the "wall_handle_01" file.
I've printed all the pieces without problem using CuraEngine. I don't know if other softwares can have troubles with some pieces, but with CuraEngine or Slicer works fine.

This is pretty amazing! I would absolutely love to see an OpenLock version of this! I've bought into everything else with OpenLock, but having SciFi dungeons that interact with our existing pieces would be great! Especially in the pathfinder adventure I am currently running :) Thanks for making this!

Is it "Iron Gods"?

That would be the one! :) It is such a great Adventure Path. The group I am running it is still on the first book, but reading ahead, there would be a lot of opportunities for this (except for the some of the annoying rounded walls and skewed angles)...

I get lots of hollows when trying to print, anyone else having problems?

These look awesome; using a lot less plastic with the thinner walls then the system I was initially working with. I really do need to get a bigger printer... or lots of smaller ones.

Simply awesome! Zone Mortalis, here I come!

Amazing job !!! Lost for words, very cleverly designed, modular, great look... i'm thinking of cutting some walls in half to improve an old space hulk like gameboard I made a long time ago : I'll just have to glue the half-walls over my old flat ones and Bob's your uncle :)

Great job :), Have you thought on adding the OpenLock system ?

Nov 24, 2016 - Modified Nov 24, 2016
treps - in reply to GonZo2000

Using Open lock is, in my opinion a mistake, the project being under a NC licence anyone using it will not be able to sell his products and knowing Printable Scenery they provided it only to try to impose a closed system under the name Open to try to kill any competitor... Only the name is open, not the concept !

Yes It's free to licence for commercial purposes, I have commercially already licenced it to 6 commercial modellers, If you want a free commercial licence then you just need to email me [email protected]

First this project is already posted as a freebie, so not being able to sell a openlock version of it seems kind of moot at this point.
Second, Printable scenery has already worked with at least one other designer to incorporate openlock bases into a competing Kickstartered project.
I think the restrictions aren't necessarily there to stop people from selling tiles as much as it is to make sure they ask first and work with printable scenery to put out a quality product and acknowledge who actually put in the time and effort to design the system.

I didn't know it, I'll take a look.
Thanks!

I put a floor and a wall onto openlock bases as a trial run. I don;t actually have a clue how to post that here but if you have an e-mail I can send them over.

The only issue is the scale is different, I believe your 2x2 floor is 60mm and openlock is 1" i.e. 50.8mm.

The base of the wall was also thicker then a openlock wall and when I scaled it to fit the pipes going up the wall distorted a bit.

A more intelligent approach to walls might be needed but I was looking for quick and dirty to see if it would work.

In the top of this page you have the "remix it" option for publish the adaptations you do of the assets.
Yes, the 2x2 floor is 60mm, each square of tile is 30mm.
If you want to scale only the base of a wall you need a program that allow you to treat that geometry as a isolate geometry, also you can do the test in a wall with no pipes, some of the "wall_b" models could work.

Dec 2, 2016 - Modified Dec 2, 2016
Summersnow696 - in reply to niphilim

It actually occurred to me your walls are based on a 1x2 base, so I re-scaled the wall to match a 1x2 openlock base and it came out much better. Added a 1x1 corner and it came out really, really nice, I think if I figure out the doors I'd be set to redo all the pieces if you don't mind.

I'm also curious, why did you go with a 30 mm square for your tiles instead of the usual 25 mm or 1" (25.4 mm)?

Did you ever make progress on an OpenLock conversion? I'm really curious how that turned out.

Thanks!

I started converting them but found the wall & door files to be incredibly problematic with simplify3d and have since gotten tied up with work, the holidays, my annual holiday sinus cold that usually lasts 6 weeks and printing the rampage sets so its been on the back burner for a few weeks.

I used 30mm because a 40k base fits on it, is the reference I had when I started to work on it. I didn't know about the usual measeure, but I keep it in mind for future designs.
You can remix it if you want it.

Top