Venus de Milo

by CosmoWenman Dec 9, 2013
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Thank you sharing this with all of us and allowing us to own a part of history

This is really wonderful, thank you. I have printed several for my friends and they all find it delightful.

She is so blyatiful :))) will print her when i perfect my prints :)))))))))))))))))))))))

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I second this. That would be great. The only stl I've found online is selling for $60.

How about adding some arms :-)

Some ideas about the supports ?

Printing it now in glow in the dark filament, .1 layer height at 220 nozzle and 70 bed. 13% triangular infill sliced with simplify3d took about 8 seconds to slice. 42 megs after sliced was the gcode...

Hey, thanks for this model!

Would it be possible to get the larger version sliced differently? I just need the last part from the shoulders up with the head still attached. I've already printed the first three pieces from the bottom up at 50% and glued them together but I'm having trouble at this scale with the shoulders/neck and head - the point where they meet deforms a little more than I'd like. I'd like to try and print them as one using supports, thanks!

Really awesome print! Her face kind of looks like a burn victim, though. Watch an awesome time lapse of this print: https://www.youtube.com/watch?v=uX57Ipto4QM

**Problem Resolved*****
I used the slicer program without going through the Repetier interface. Took a while to slice but now it's printing.
Not sure what the issue was but it took 4GB of my ram to complete the slicing.

I cant seem to print these, firstly as previously reported the base needs support as does the neck piece. Then on top of that I am unable to slice the venus 2 section. I get an out of memory error in slicer. I thought it was my laptop so i tried with my core i7 laptop which is way more powerful and I got the same error. The newer laptop has a fresh install of the latest slicer and repetier so I can only assume that its the stl file thats the issue. I cant see how 2 laptops with different slicer and repetier programs can both have the same error.
Any thoughts? I have most of the statue on my desk but i can't finish it.
It's an awesome piece of art work by the way. Well done.

Great looking piece. I made the bottom two pieces and they seem to be slightly different in size maybe 3 to 5%. Any idea on what would cause this? They were printed at the same time.

I am not
sure I liked the quality of the mesh and texture given 200 photos. I think the
same could have been achieved with 30-40 images. Could the author be so kind to
share original photos or at least obj files with the maximum resolution
possible? I am basically looking for a better texture. And I do remember a
promise to share source photos. Can you please share them as well?

It's possible to select and reselect which photos to process over and over trying to find the "best" set. I chose to process as many as the app could handle and see what happened. It would probably yield similar results with 100 photos, maybe fewer, given the right selection of reference angles. (I took so many photos because after setting up the photoshoot, I made sure to get complete coverage, rather than only shoot the minimum and risk incomplete coverage. I also wanted to be able to reprocess as many photos as the next generation apps can handle.)

Only the "decimated" file is reduced resolution -- all the others have all the capture's triangles. The figure in the "Full Scale" versions of the obj and stl files are the same quality as in the (still unpublished) raw obj captures, aside from the light editing I mentioned in the description. But the unedited capture obj and phototextures include the museum gallery itself and are 800MB+ of data, and I'm having trouble uploading it.

Right now I don't have an effective way to upload the original photos or host them. For this one piece I have 3.3GB of JPGs and 15GB of the original RAW files and a very slow connection. It's going to take at least a couple days or more, but I'll post a link here when I get it sorted out.

I tried slicing the "Head" pieces last night but found problems when I came to review the GCode produced. The issue was that printing would start in mid air on the second layer. That is, the STL model does not lie flat on the bed - same problem as encountered by gzumwalt but lower down the model.

Please see my comment above in reply to gzumwalt.

I'm not seeing that the "Head" piece is not level to the bed. and I'm not sure this is the same issue gzumwalt is having but I'll double check everything.

Does "hollow" mean "0% infill"?

Yes. I usually print with no infill, at 3 or 4 walls thick.

I cannot get it to print as per your instructions on a Replicator 2 using Makerware. It cannot be "hollow" since the top of the base requires some form of support to print. Also, the top of all of the sections cannot be printed "hollow" again without some sort of support. Any suggestions? Thanks.

I've downloaded all the sectioned stl files directly from this
"Thing" page. I re-sliced them all with ReplicatorG0400. I set it to no
rafts, no supports, 0% infill, 3 walls thick (total), .2mm layer height
for the body pieces and .12mm for the head/face/crown pieces. I got no
slicing errors, and saved them out to .s3g.

Using white PLA at 220C on blue tape, I've re-printed all the
head/face/crown pieces, and got level, flat, full cross-section
footprints on the build plate, and no skipped layers or air printing.
Re-printing the re-sliced "Venus1" stl (the base/feet), I got the same
results and the top horizontal surface of the statue's base (on which the
feet rest) printed fine (not perfect, but well supported and OK by me),
and the topmost surface at the part's crop line printed too. Again,
this is with 0% infill, only the cross-hatched threads RepG spans
between the perimeter to go under unsupported features that are
suspended over empty interior volume (which I assumed Makerware would
make too). These are all my normal settings that I've been using for all
my similar multi-part prints for a year and half with no problems.

As for slicing errors and level-to-buildplate/layer-skipping/air-print errors mentioned in the following comment by Alzibiff, if the cause is a problem with my stl files, I'm stumped as to what it is.

This all makes me wonder if you are either experiencing mechanical
issues, or if Makerware+Rep2 is slicing the files very differently than
my own ReplicatorG0400+Rep1 setup. It's possible that Makerware simply
requires infill, and maybe the pieces need to be reset level to the Makerware onscreen floor prior to slicing.

only recommend zero infill to save time and material, but you might
have better luck with different settings for these pieces.

However, I did double-check my notes and realize I got better
results just on the head/crown/face parts when I used 10%
infill, .12mm layer height and 4 walls thick. There's some caving-in on
the top of the head without infill and thicker walls on those, sorry.
I'll update the print recommendations above.

I hear what you are saying, but I've tried it yet again with no luck. Printing the base, at around 22 to 24mm print height, it simply attempts to air print the top of the base (the surface the foot sits on) and continues to fail through 58mm (the point at which I cancelled the print since it was obvious it wasn't going to succeed) with a tangled mess of filament. I am, as usual, totally confused.

But thanks for your reply.

And it is indeed a beautiful print, even if I can't accomplish it.

Sorry it's not working. I wanted these to be easy to use. You might get good results with just a little infill. Maybe 5% or even less, and that might only be needed on the base part.

I used ReplicatorG0040 to create gcode and s3g files, and printed on a Replicator1. Even with infill turned off prints internal crosshatching spandrels to support the flat surfaces. These are the same files I printed, twice each, and my normal settings which I've used to print hundreds of big prints, so I'm not sure what's going on. It's possible Makerware behaves differently with horizontal surfaces and needs infill.

As I feared, at the 22.2 mm level, the Replicator 2 is extruding plastic into thin air. I guess I'm doing something else wrong.

Thanks, I am beginning a print of the full scale version, and am unsure how the top of the base and the top of each section can print without infill for support. Keeping my fingers crossed.

As Greek people with ambition and knowledge about art and
mythology we want to mention that Venus is a Latin translation from the Greek Goddess
Afroditi. Afroditi is born our wonderful Greek Island Cyprus.

And Aphrodite is a Greek transformation from the Thracian Goddess Zerynthia ;)

Thracians are greek... Zarynthia is another name of Aphrodite who as imagined first in Cyprus