"It makes no difference what men think of war... War endures. As well ask men what they think of stone. War was always here. Before man was, war waited for him. The ultimate trade awaiting its ultimate practitioner."—Cormac McCarthy, Blood Meridian
This is my 3D capture of the Skulpturhalle Basel museum’s plaster cast, “Head of Ares.” That 19th-century cast was molded from the Munich Glyptothek’s 2nd-century BC marble head of Ares. It is in the same style as the Louvre’s famous full-figure Ares Borghese.
Griffins, dogs, and a sphinx decorate Ares’ helmet, but the sphinx mohawk is a 19th-century reconstruction based on similar depictions of Ares that has since been removed from the Munich marble.
If anyone can make such magnificent headgear work, it's the chaotic god of war and his cultists. Raise the black flag, don your sphinx mohawk hat, and start slitting throats.
I captured this work as part of my project, ”Through A Scanner, Skulpturhalle.” You can see the rest of the results at [thingiverse.com/thing:83781]( http://www.thingiverse.com/thing:83781)
Please share my presentation, 3D Printing, 3D Capture, and Opportunities for Design Custodians with anyone you think might be interested—thanks.
Head of Ares
Skulpturhalle Basel accession number 162
Kopf des Ares. Römische Marmorkopie nach einer Bronzestatue des Alkamenes(?). Wiederholung des "Ares Borghese" im Louvre. München, Glyptothek Nr. 212. Um 400 v. Chr.
Ergänzt: Nasenspitze und Sphinx mit Busch bis auf den Rest der linken Vordertatze der Sphinx.
Plaster cast molded from the Munich Glyptothek’s “Head of Ares Borghese type”, Glyptothek accession number 212.
Photographed with a Canon EOS 5D Mark II and Sigma EX 50mm lens, September, 2013.
Processed with ReCap Photo.
Edited for printing with [Blender]( http://www.blender.org/).
1.3 million triangles
My tips for using either ReCap or 123D Catch are here: [cosmowenman.wordpress.com/2014/04/27/using-recap-or-123d/]( http://cosmowenman.wordpress.com/2014/04/27/using-recap-or-123d/)
The 8” tall print shown in the photos was made on an Objet500.
Thanks to the [Skulpturhalle Basel]( http://www.skulpturhalle.ch/) museum. And thanks to Autodesk’s Reality Capture division, who sponsored this project.