Customizable Stone Wall

by drxenocide, published

Customizable Stone Wall by drxenocide Jan 5, 2014
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9660Views 3566Downloads Found in Props


This thing uses the intersection of randomly rotated cubes to simulate a stone, and then creates a wall made from those stones using running bond.

The maximum rotation angle changes the shape of the stone, with smaller values being more brick-like, and higher rotation angles looking like you stuffed whatever chipped granite was lying around into a wall. A master random seed saves your arrangement. The base size and mortar dimensions are customizable as well. A "z_compression" variable is used to compensate for higher rotation angles which would otherwise appear to "float" in the mortar.

Edit (1MAR2014): You can now change the number of cubes used to make a block. A new parameter "power" rotates blocks less based on how many blocks are asked for. So you can add facets without getting chips of stone.

Future fixes:
-I want to add circular columns to the ends, so that you can string them together in an artistically pleasing way, without gaps.

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So cool how some simple cube intersections makes such a convincing stone wall!

I took the liberty of posting a remix that fixes the issue with base and mortar not showing up in Customizer. It seems that Customizer might not support string comparisons (like mortar == "yes") or values like -.15 without a leading zero.

I changed all the decimals to have leading zeroes, that didn't help. I changed the string test to a numerical test and it worked. Thanks a bunch!