Dungeon edge dead end tiles designed to be compatible with Dwarven Forge dungeon tiles.
The smooth set can be used for any number of things. Look at the Smooth floor tile set for ideas. There, I've done concrete, ice and dirt. Here I've done concrete.
These tiles are designed to line their wall up with walls from tiles butted up against their neighbors. These are designed to be used on the edge of the map or to give more usable space for the play area, particularly for 1x hallways which would be impossible to fit mins in unless the wall was moved. Because the wall now takes up some space, you will need to use edge buffers in some places to get the tiles to lay out properly.
Compatible tiles/walls in this series are tagged with OpenForge
You can find this set on github
For instructions on how to get started with OpenForge, we have a set of tutorials. Want to sell OpenForge prints? Want to use OpenForge designs in your product, check out the license FAQ.
OpenForge is now a patron supported project. I use the resources that my patrons give me in order to get the resources to let me create more sophisticated tiles with a greater level of detail. Please, support me, and I’ll deliver an ongoing stream of awesome gaming terrain. You can find more about OpenForge and Masterwork Tools at our:
Printed in black. Painted with successive layers of dry brush of grey, tope, and light grey. Cracks are painted with wider lines of the light grey and a thinner line of black.