This fish could be a good trinket / toy for kids , not too young kids tho because it kinda has one sharp edge on the dorsal fin .
it is named Glouglou from the name of the goldfish i had in 2010 . (GlouGlou = french Onomatopoeia of the sound you make when you drink water)
i am really curious about how it could render once painted . If anybody is up to it , could you share pics , thanks .
High (or medium) def (25k) model of a fish i made in Sculptris for a work on an interactive pond . (the base of the model was done in another software and was around 400 poly , then i then i subdivided maybe twice and sent it to sculptris )
i precised medium cause i have a 80k version of it with more details in the fins , i thought it wouldn t be really visible on the print
i sculpted it , then baked it as a normal map texture back to the low res version for the pond installation because it runs in real time .
i then made random basic color textures in gimp to get variation .
actually it was the first time i used sculptris (november 2013).
Be sure to check the instructions .
Have a nice print !
First you should check that is it well resting on the z axis , it has a 0.3~0.5 mm space that can mess up your print if you dont .
Check the scale , and set it at your will .
I designed it to be around 7cm long (nose to end of fin), but no pressure !
Printed in 52mn on a makerbot replicator 2x , 0.3mm/layer , 2 pass outer shell , 10% filled , ABS i think the filament is 1.75mm .
As you can imagine , you should use supports and raft ,
printed at the original scale (~7cm) it takes like 5mn to remove the supports by hands