Dungeon floor tiles designed to be compatible with Dwarven Forge dungeon tiles. This set has pool tiles with a variety of low wall edges to create walled pools of water (a well?), lava, magic goo, whatever.
This was created for my Rise of the Runelords campaign, specifically for Skull Crossing in the module The Hook Mountain Massacre. This set contains tiles designed to fit with both the Smooth Edge Tile Series and Smooth Tile Series.
The full scene picture uses a mix of OpenForge tiles and Dwarven Forge tiles.
OpenForge floor tiles are designed to be compatible with Dwarven Forge dungeon tiles. Compatible tiles/walls in this series are tagged with OpenForge
You can find this set on github
For instructions on how to get started with OpenForge, we have a set of tutorials. Want to sell OpenForge prints? Want to use OpenForge designs in your product, check out the license FAQ.
OpenForge is now a patron supported project. I use the resources that my patrons give me in order to get the resources to let me create more sophisticated tiles with a greater level of detail. Please, support me, and I’ll deliver an ongoing stream of awesome gaming terrain. You can find more about OpenForge and Masterwork Tools at our:
Water effect is created by
- Painting water area of tile a dark blue
- Covering with a layer of mod podge to smooth out the surface
- Painting on the wall side, layers of blue increasingly light as they get close to the wall
- Dry brushing mostly near the wall, but a little elsewhere with a very light blue
- Two layers of mod podge to give the water/glossy effect