Sue: The Model T. Rex

by Moceri, published

Sue: The Model T. Rex by Moceri Jun 27, 2012

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49204Views 9486Downloads Found in Animals


Follow me & my projects: twitter.com/MoceriMike
Time lapse: http://youtu.be/OYerSTUJVJg

On 6/25/2012, I had a "Capture Your Town" session at the Field Museum in Chicago. I was joined by Matt Griffin (MBI community manager), Michael Curry (Skimbal), and Tom Burtonwood (Chicago based artist).
This thing is a scan of "Sue: The Model T. Rex". I used 123D catch for the scanning process, and Netfabb + Meshmixer for model cleanup.

From the display:
"This model of Sue's head was created by Canadian Sculptor Brian Cooley. It appears in the June 1999 issue of National Geographic.
Even though it's only one-third size, all of the proportions of the model are identical to Sue's real Skull.
That's because Brian took detailed measurements before he began sculpting. Based on these measurements, he first made a scale model of the skull. Then he added muscles and other soft tissues, eyes, and finally some pebbly skin.
Life reconstructions like this model combine science and art. They are the result of close observation, scientific theory, and creative speculation."


I have included all project files: pictures, 123D files, and various revisions of a "cleaned model".

I printed mine at .27mm, 150mm/s accelerated, 4% infill, 1 shell with Jetty's "altshell.py"

Print your model at a large scale to see the ammount of detail on the skin!

This print has some overhangs on the teeth. However my results were good on my super tuned TOM. I'll improve the teeth if anybody is having trouble with printing.

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So very cool. Question: how well did 123D catch capture the teeth? Did you have to go into the model and differentiate individual teeth from the model?

Fun! My son is going to love this! Me to, I have to admit.