Rogue Fleets

by CroleMon, published

Rogue Fleets by CroleMon Mar 19, 2018
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Rogue Fleets by CroleMon is licensed under the Creative Commons - Attribution license.

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This is for the game I am making: https://roguefleet.weebly.com/, it is my first time really doing anything with table top games. I wanted to dive in, but the cost was too prohibitive as a student and so, deciding ships would be easier to print than humans, I set to work creating miniatures and a barebones rules set that needs some tweaks. I used my cheap maker select v2 for all of these prints, so they are mostly cut in half and very simple to allow for cleaner looking models. On that point I recommend rotating the pieces so that the largest face with fewest supports is contacting the plate. I'm using another creator's Nebulan B Frigate: https://www.thingiverse.com/thing:1779564. For the X wing I would honestly recommend just using toothpick ends cut into quarters. Also, you'll need to mess around with scale, I like 1 inch long A wings and worked from there, but find what's cool to you. PLEASE post any comments here or on the weebly site, I am new to both Thingiverse and Table Top War Gaming and need advice. Thank you for checking this out.

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Nice. I like the compromise between details and printing simplicity.
Do you plan to write the rules into a short PDF? And create printable ship cards?
This is a very neat project.

Both, but right now I'm using Weebly because it makes changes and especially feedback really easy. As for cards, they're in the works but I want a deck before I start balancing.

I wanted to print the models - but they are ALL out of scale. Stands too.
The squadron stand is off the printing plane.
Do you intended these to be printed on SLA printers?
The Tie Interceptor has some problems with Forward geometry.

They are stl files, just load them into a slicer and you can edit their size and orientation however you like.

Of course they are. But like I've said - I loaded them all into Slicer. And started to load. For someone that is not 500% Star Wars Fan setting proper scale is a tedious work. It would be better as a game creator to put some effort for people and prepare the pieces for printing in one scale - or the one that suits your vision of how this game should look like - more or less. I really like how they present on the table - I think they are OK. But when I want to achieve same effect - it requires a lot of scaling - 36 times whatever the "non uniform" scale should be. Orientation is less important - I can set it to suite my printer best quality :). If you don't want to correct all files - at least provide dimensions of the models you printed. Slicer (or other slicing software) gives the current model size - so setting proper scale will be much easier.

That's a great point, I'll create a table of dimensions and scales.