This is a goblin from Rankin/Bass' 1977 cartoon The Hobbit. I always liked the character design from the movie, and now you can enjoy it too. Please post a make, and feel free to remix!
"Goblins" are what Tolkien called the Orcs whom Thorin and Company encountered in The Hobbit. They lived deep under the Misty Mountains in many strongholds, ever since the War of Wrath in the First Age. Tolkien described them as big, ugly creatures, "cruel, wicked, and bad-hearted." Tolkien explained in a note at the start of The Hobbit that he was using English to represent the languages used by the characters, and that goblin (or hobgoblin for the larger kind) was the English translation he was using for the word Orc, which (he wrote) is the hobbits' form of the name for them. Tolkien used the term goblin extensively in The Hobbit, and also occasionally in The Lord of the Rings, as when the Uruk-hai of Isengard are first described: "four goblin-soldiers of greater stature".
A clear illustration that Tolkien considered goblins and orcs to be the same thing, the former word merely being the English translation of the latter, is that in The Hobbit (the only one of Tolkien's works in which he usually refers to orcs as goblins) Gandalf asks Thorin if he remembers Azog the goblin who killed his grandfather Thror , while in all his other writings Tolkien describes Azog as a "great Orc".
Matter Hackers PLA
Gray, Green, or Brown
I started design with the body, which I made in Blender. I also made the sword and horns in Blender. I imported these parts into Tinkercad and started on the arms and legs.
For the legs, I took basic spheres and half spheres and Tinkered™* them to create the legs.
For the Arms, the process was the same.
The eyes were made in a similar manner.
The cape was a little more complex; I took several squares and rectangles, arranged them into a cape shape, and then added triangular holes (also smoothed the top with oval holes). Next, I imported it into blender and subsurface modified it to make it smoother. Finally, I imported it back into Tinkercad.
The hair was made by moving flattened spheres so that only the rim remained on the outside of the head. By copy/pasting these, I could make a full head of hair, with the front parts made by upside down Tinkered™ half spheres.
The ears were made by manipulating 2 cones each, touching them top to bottom, and using an oval hole to create the concave surface.
Adding it all together makes a full Goblin!
*the process of re-sizing and rotating a basic shape.