Twintelle from the Nintendo Switch game Arms.
Based on this XPS model: https://www.deviantart.com/chaotixninjax/art/ARMS-Twintelle-XPS-download-697528451
STL version has displacement maps applied for more surface detail.
OBJ version is lower-poly but has colour data in the MTL file. This version may not print unless you repair it first.
I printed her upside-down as the model is very top-heavy with pointy feet. After removing supports I glued her feet to a small piece of flat acrylic for a base.
Sprayed with filler primer then painted with miniature paints.
I know she's meant to have a mask but I was too lazy to paint that. Same for the thin pink lines on her pants; they are actually inset on the printed shape but they were just too thin and I knew I'd do them wonky.
I imported the XPS model to Blender with this plugin: https://github.com/johnzero7/XNALaraMesh
After posing the model I applied the normal maps with a displacement modifier then exported to STL.
When trying to slice the model there was a gap between one of the boxing gloves and the "tentacle" so I inserted a short cylinder and merged it into the main model.