Simple hex terrain for the Battletech game.
I've included the OpenScad files so that the hexes can be resized to fit any map. The .stl files are sized for 33 mm hexes.
This release includes hills from level 1 to level 5
btech_hex is the base file, and Unit is a module to make it easier to quickly generate new .scad/.stl files.
level 0 (water, woods, etc.) are 3 mm thick, plus a 1 mm raised hex. Taller hexes are 26 mm * level + 1 mm raised hex.
Various PLA & variants
Yellow for level 1, orange for level 2, red for level 3, brown for level 4, white for level 5
Also used Anycubic i3 Mega
I created hexes in OpenScad. btech_hex and Unit were created to make it more "Object Oriented" or modular, and simpler to generate new files.