This is the second character I've modeled, and the first one worth uploading. Special thanks to Miguel Zavala for his excellent tutorials and assets, some of which I used in creating sheldon.
I had a lot of difficulty with getting prints free of the supports. On the ender 3 I reccomend cranking up your z support distance a little more than usual to make sure they don't stick to the body. I used line supports with support roofs for the best effect, and even then you need to be careful when working with the legs.