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Ice Dragon

by ajolivette, published

Ice Dragon by ajolivette Jan 31, 2013

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it's just a dragon 3D scan. I'm perfecting my 3D scan to solid object skills. Which then go to my digital sculpting skills then to my 3D animation skills, to my 3D game skills. Long road.


Just a 3D scan attempt of a dragon model i have.

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I have this dragon that is white and glows in the dark. Now I can give it a twin!

Anyone know who the sculptor is?

They used 123D Catch to make a model of the Safari Ltd Ice Dragon.

What type of scanner are you using? I use a Nextengine HD 3d scanner. I had the exact same problem with scanning translucents. I purchased a can of Spotcheck SKD-S2 Developer by Magnaflux for translucents and reflective materials. It sprays on as a liquid and dries into a powder that completely coats the object in white and washes off very easily with just soap and water.

Yup..that was the problem. So easy trick. Powder the wings. Just get like a soft fat brush and baby powder anything shiny, or too dark or transparent. Give the laser something to bounce off of, and you're set. It isn't perfect of course, but I'm going to fix all that in my CAD or Sculpting software. Much easier than creating a creature from scratch. It's like having a template. It's great.

I'm getting much better at this scanning thing. :-)

Thanks for the question, I hope that answer helps.

i have this same dragon, its blue and white with translucent wings, i tried to scan it a few times but those wings never turned out well, how did you deal with this problem? if your dragon has translucent wings that is.

Thanks, yes I have the stl. No matter what I do, it's too big to upload. I'm trying to get it down to size.

You can get it down to 48 MB by importing and then exporting from Blender. It works because you have a text STL, and Blender exports to binary STLs (At least the newest Blender does!). You can download Blender from http://www.blender.org/download/get-blender/http://www.blender.org/downloa...

Meshlab app -> Filters menu -> Quadratic edge collapse decimation (or similar, I forget the exact name for decimate there) will let you specify exactly how many polygons you want to output.

Can't believe i forgot about meshlab.....very good. Managed to get it up though. i think the limit is 200MB per file. I guess.

Great model! Could you do an STL version?