iPhone 6 and 6 Plus Mockups

by bobtiki, published

iPhone 6 and 6 Plus Mockups by bobtiki Sep 10, 2014


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Simple mockups of the iPhone 6 and 6 Plus, so you can see if they will fit in your pocket.

Modeled in OpenSCAD, so you can tweak the exact dimensions if necessary.

iPhone is a trademark of Apple, Inc. For prop/mockup purposes only.

2013-09-10 Updated “iPhone 6 v02.stl” with home button fix.

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are they accurate enough to import into my 3d modeling software and draw a case around?

Comments deleted.
Jun 12, 2015 - Modified Jun 12, 2015

There's something weird on the right side. You can just see an indent in the right edge. Very easy to see on the first layer when you just start printing - the bottom layer doesn't cover the entire phone.

It seems to be with line 161:

translate([width - radius - height, radius, 0]) cube([radius * 2 - height, length - radius * 2, height]);

I've manually tweaked it to:

translate([width - radius - height + 1.3, radius, 0]) cube([radius * 2 - height, length - radius * 2, height]);

which seems to sorta put it in the right ballpark, at least in the preview. Would try and figure out what the real error is, but this thing takes so long to render in openscad..

I'm using openscad version 2015.02.20 (git 2cf9de3) on OSX, btw.


This seems to do the trick:

translate([width - radius*2 + height/2, radius, 0]) cube([radius * 2 - height, length - radius * 2, height]);

fun to print this out and pass around the office... wish someone would do this for the sony z3 compact

This should get you started: http://www.thingiverse.com/thing:714570

I've actually made several improvements on that in the meantime and should update the thing.

Bumper style Z3 Compact Case
by lerouxb

The home button is wrong in the iphone 6 version (appears as a small hole vs actual home button), you can see this on thingiverse preview in your second photo. This is due to a function that you used in openscad that is only valid for versions later than 2014.03. I suspect you compiled your iPhone 6 and iPhone6+ models on different versions of OpenSCAD. I already fixed it and will try to upload the STL's and code

Sep 11, 2014 - Modified Sep 11, 2014
bobtiki - in reply to illuzion

Thanks for the catch — you are right. I compiled the iPhone 6 on a different Mac this morning. Fixing shortly. (Only the iPhone 6 STL needs to be fixed. If you're using a recent OpenSCAD, it renders fine as-is.)

Update: Now fixed.

Nice catch! Yes, an updated version would be great!

P.S. I noticed that the width of the iPhone 6 Plus is 77.8mm, whereas the STL file is 78.30mm.

The width of the body is 77.8mm. The buttons stick out a tiny bit (0.25mm on each side), making the overall STL wider.