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3D body-scan (structured light)

by SexyCyborg, published

3D body-scan (structured light) by SexyCyborg Aug 9, 2015

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141301Views 18666Downloads Found in Scans & Replicas
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Summary

This is a 3D scan of me done using an ESUN structured light scanner. (I’m not affiliated with them). It uses four towers with a total of eight projectors and 16 cameras. Each full scan takes about two seconds. Photos of the scanning process can be found here.

Included is the raw OBJ output as well as a watertight, printable STL file.

I firmly believe in Open Source and while this is not exactly a technical achievement it’s what I have to offer. You are welcome to use this scan for your own projects but kindly remember it is of a real person who will probably see the end result. Be nice.

Update 8/30/15: I've uploaded a much nicer version of the cleaned up scan provided by ESUN. This does not have the distorted face the older file has. It's labeled "best version". They also provided the texture file which is in the zip archive.

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Thank you for making your hair not hang down freely without touching anything else, especially the pony tail: support structures for bits of hair are tricky.

What a beautiful girl.

Feb 1, 2016 - Modified Feb 1, 2016
a3p

Do you use that to make clothes, like shoes? Does it work for that or is 3d scanning to innacurate on the feet?

Jan 28, 2016 - Modified Jan 28, 2016

Oh, my god! You have so-o-o bi-i-ig and beautiful.... eyes and smile. =) Real great work! =)

Why the hell are so many comment deleted ? Anyway beautifull piece keep enjoying it ;)

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Hey man no seas asi.. esta super el render..
Apologies for ichano... seems to be somewhat of a D*ck...

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Very Nice, your a very beautiful woman!!!

妳好,
有貼好紋理的WRL提供嗎?

可以和你交朋友吗?

Any chance of getting the texture file as well?

很漂亮,我喜欢:)

Oh wow,

You weren't kidding that you know some 3d artists; that model cleaned up pretty well!

Facial expression and hair are nicely detailled!

could you describe the cleanup process??

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Aug 12, 2015 - Modified Aug 12, 2015

ripple effect-> pictures where taken all simultaniously with tl lighting //////
holes-> not enoug light/camera positions ///////
shoes -> to shiny leather (I don't mind tho! ;-) ) //////

PS, set poisson to 10,6,5,1 , apperently samples per node is also a factor. http://vr.tu-freiberg.de/scivi/?page_id=365

Aug 12, 2015 - Modified Aug 12, 2015
mutrax - in reply to mutrax

Ugh this site has terrible formatting of comments.

oh yeah, in meshlad, select view -> show layer dialogue

Aug 11, 2015 - Modified Aug 12, 2015

PS. To bad no color data was saved (that technology should be capable ot that). ///
PPS.: there are a lot of great meshlab repair tutorials out there. ///
PPPS: to get an idea of what pptgui can generate; https://www.youtube.com/results?search_query=pptgui ///
PPPPS: I did a quick repair now. faulty data erased, but the lack of other data made it quite impossible to complete. I'ts a closed object now, so printable. ///
I've reconstructed as much as possible. your shoes where to shiny, and your more pronounced female features did cast a considerable amount of shadow.

Aug 11, 2015 - Modified Aug 12, 2015

Hey,///

I stumbled across your model and it sparked my interest in more than one way. I'm in the middle op experimenting with the ppt toolkit ( http://184.106.205.13/arcteam/ppt.php ) to achieve this at home. Key is very good lighting with no shadows, and no shiny/transparent surfaces.///////

to bad your model is missing some essential parts.
//////
Have you tried fixing it in meshlab?
I woud first delete as many of the faulty meshes (around hands, ...) as possible, then try a reconstruction via fitlers -> remeshing, simplification and reconstruction -> surface reconstriuction:poisson ////
make the first tow values 10 and 8, and play around for better results/////

I'll give it a quick shot

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Aug 11, 2015 - Modified Aug 11, 2015

hi there,

We (me and an associate) have recently made a scanner, and when i read your info, then i remark that maybe there are not enough camera's.

We used about 150 camera's positioned in a circular form so every part of the object (in this case your body) is covered . this is very important. It is possible to fix this model but it would be less time taking to make a better scan.

And for the structure of the object it is best to take 2 pictures one with projectors on (for better recognition of the object) and one wit only colour (just the pictures). this makes it easy to convert to 3D object and makes it easy to work on the mapping.

Very nice try though.

My god, you are beautiful^^
But every blue conture is a hole which must be closed.
Converting to stl is no problem.
But repairing the file is not possible, because too many surfaces are missing.
Maybe scan again?
Avoid shadows, stand straight and take youre shoes off (the shoes are completely invisible in the file).
I hope next time i can "print" you and your smile ;-)

Aug 10, 2015 - Modified Aug 10, 2015

There seems to be a fairly regular ripple throughout the model. Do you know if this is a normal artifact of the Structured light process? Seems like the best method would have been to put you on a rotating platform and capture a few different versions of the same pose then combine the meshes into a single mesh with less noise and hopefully fewer holes.

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